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Hi, I’m

Marvin Roelofs

I’m a 3D visual artist.

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ANIMATION DEMO REEL

GAME DEMO REEL

RESUME

WORK HISTORY

2016

3D Visual Artist/Level Designer

Chimpworks
I’m responsible for all the 3D modeling at Chimpworks. I also implement and test the models in Unity. Other work activities include level design.

2015 – 2016

Lead Artist

Topia Team
I led the art team and assisted the team where needed. Other work activities were prop modeling, texturing, rigging, animating, level and game design. They use Unity as their game engine.

2015

3D Visual Artist

Topia Team
When I was a Visual Artist at Topia Team I was responsible for character modeling, prop modeling, texturing, rigging, animating, level and game design. After a half year they assigned me to become lead artist.

2014 – 2015

Intern

Atlantis Games
While helping the team with Unity related problems and questions I was working on my graduation project: King Solomon’s Sword.

2013

Level Designer (Freelance)

M2H
I designed 6 new racing tracks for the expansion of the game Highway Rally made by M2H.

2013

Animator/Prop modeler (Freelance)

Sticky Studios
I created 3D props and worked on the rig of the main character for the game of the movie “Gangster Squad” from Warner Brothers.

2012 – 2013

Lead Artist

Rife
My responsibilities were guiding and assisting the other artists within the company while working on rigging and animation.

2012

Character Rigger/Animator (Freelance)

Sticky Studios
I rigged and animated 12 characters for the advert game “Batman the Fire Rises” for the film “The Dark Knight” from Warner Brothers. Furthermore I worked on the project “Madagascar: Race Across Europe”. In this project I rigged and animated a cow that you can find in a variety of places within the game.

2012 – present

Owner

Marvin Roelofs
This is my own freelance company which is mainly focused on 3D animation but also other disciplines within game development.

2011

Intern

Sticky Studios
I rigged and animated a variety of characters including Sherlock Holmes for the advert game “Sherlock Holmes: A Game of Shadows” for Warner Brothers. I also made Aang for the race game “Nick Racers Revolution 3D” from Nickelodeon.

2007 – 2013

Lead Animator/Character Designer/Game and Level Designer

RageSquid
Work activities: I was responsible for the complete character pipeline. Furthermore I worked on level design and testing.

EDUCATION

2007 – 2015

International Game Architecture and Design

NHTV University of Applied Sciences
HBO
Graduation: Created a game on my own in Unity
Specialization: Unity research on animation
(Diploma acquired)

2003 – 2007

Multimedia Design

Eindhovense School
MBO, Niveau 4
Specialization: Animation
(Diploma acquired).

1998 – 2002

Graphic Design

Grafisch Lyceum
VMBO, Niveau D
(Diploma acquired).

Download CV

Software Skills

Maya

Unity

Photoshop

Zbrush

Illustrator

3Ds Max

Unreal Engine

Art Skills

Modeling

Animating

Rigging

Texturing

Design

Companies Currently Working For

chimpWorks

Companies Worked For

teamtopia

rageSquid

sticky

m2h

atlantis-games

rife

Awards

Global Game Jam 2013
Winner, rewarded with little owl!

 

Global Game Jam 2012
Audience award (finally!)

 

Games 4 Health Jam 2011
Audience award

 

Brains Eden Game Jam 2011
Best game play award

 

Global Game Jam 2011
Runner-up audience award

 

Global Game Jam 2010
Runner-up audience award

 

Global Game Jam 2009
Winner

PORTFOLIO

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Little Robot

This robot was made for the Oculus Rift Jam.

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Complete 3D Character

The main character from my graduation project.

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Ford Mustang

The goal was to make a realistic Ford Mustang.

textures

Hand painted Textures

Some hand painted texture I did using a Wacom.

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King Solomon’s Sword

This is my graduation project made in Unity.

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Sheriffs & Sombreros

A multiplayer game made for the Global Game Jame 2013.

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CrocTail

A Multiplayer game for the Global Game Jam 2012.

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Pony Panic

A Game for the Games 4Health Jam 2011.

titan

Wrath of the Titans

I rigged and animated the character with the red cape.

sherlock

Sherlock Holmes 2

I rigged the 2 main characters of this game.

bat

The Fire Rises

I rigged and animated 12 characters for this game.

nick

Nick Racers Revolution

I rigged and animated Ang for this game.

henk

Action Henk

I worked on the first Alpha version shown at Indigo.

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Cardboard Carnival

The game we made for the Global Game Jam 2009.

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Pocketmobs vector art

Vector art for the game Pocketmobs.

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Bio-Dwarf characters

The Bio-Dwarf characters are a pet project of mine.

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Cartoon Characters

Some hand drawn cartoon characters.

CONTACT

Let’s Socialize

based in Breda, The Netherlands

Tel : +31630726002

info [AT] marvin roelofs.com

Freelance Available

Drop Me A Line